0
0
Fork 0
mirror of https://github.com/GreemDev/Ryujinx.git synced 2024-12-23 23:15:47 +00:00
Ryujinx/Ryujinx.Core/Gpu
2018-05-29 20:37:10 -03:00
..
BlockLinearSwizzle.cs Fix WidthInGobs on the GPU 2018-05-11 20:20:44 -03:00
INvGpuEngine.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
ISwizzle.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
LinearSwizzle.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
MacroInterpreter.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
NvGpu.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
NvGpuEngine.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
NvGpuEngine2d.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
NvGpuEngine2dReg.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
NvGpuEngine3d.cs Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time 2018-05-22 22:43:31 -03:00
NvGpuEngine3dReg.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
NvGpuFifo.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
NvGpuFifoMeth.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
NvGpuMethod.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
NvGpuPBEntry.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
NvGpuPushBuffer.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
NvGpuVmm.cs Remove some calls generated on the CPU for inexistent intrinsic methods 2018-05-23 00:27:48 -03:00
Texture.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
TextureFactory.cs Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 2018-05-17 15:25:42 -03:00
TextureHelper.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
TextureReader.cs Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 2018-05-29 20:37:10 -03:00
TextureSwizzle.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
TextureWriter.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00