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Ryujinx/Ryujinx.HLE/Input/HidValues.cs
Alex Barney fb1d9493a3 Adjust naming conventions and general refactoring in HLE Project (#527)
* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Apply previous refactorings to the merged code
2018-12-06 09:16:24 -02:00

60 lines
3.4 KiB
C#

namespace Ryujinx.HLE.Input
{
public partial class Hid
{
/*
* Reference:
* https://github.com/reswitched/libtransistor/blob/development/lib/hid.c
* https://github.com/reswitched/libtransistor/blob/development/include/libtransistor/hid.h
* https://github.com/switchbrew/libnx/blob/master/nx/source/services/hid.c
* https://github.com/switchbrew/libnx/blob/master/nx/include/switch/services/hid.h
*/
internal const int HidHeaderSize = 0x400;
internal const int HidTouchScreenSize = 0x3000;
internal const int HidMouseSize = 0x400;
internal const int HidKeyboardSize = 0x400;
internal const int HidUnkSection1Size = 0x400;
internal const int HidUnkSection2Size = 0x400;
internal const int HidUnkSection3Size = 0x400;
internal const int HidUnkSection4Size = 0x400;
internal const int HidUnkSection5Size = 0x200;
internal const int HidUnkSection6Size = 0x200;
internal const int HidUnkSection7Size = 0x200;
internal const int HidUnkSection8Size = 0x800;
internal const int HidControllerSerialsSize = 0x4000;
internal const int HidControllersSize = 0x32000;
internal const int HidUnkSection9Size = 0x800;
internal const int HidTouchHeaderSize = 0x28;
internal const int HidTouchEntrySize = 0x298;
internal const int HidTouchEntryHeaderSize = 0x10;
internal const int HidTouchEntryTouchSize = 0x28;
internal const int HidControllerSize = 0x5000;
internal const int HidControllerHeaderSize = 0x28;
internal const int HidControllerLayoutsSize = 0x350;
internal const int HidControllersLayoutHeaderSize = 0x20;
internal const int HidControllersInputEntrySize = 0x30;
internal const int HidHeaderOffset = 0;
internal const int HidTouchScreenOffset = HidHeaderOffset + HidHeaderSize;
internal const int HidMouseOffset = HidTouchScreenOffset + HidTouchScreenSize;
internal const int HidKeyboardOffset = HidMouseOffset + HidMouseSize;
internal const int HidUnkSection1Offset = HidKeyboardOffset + HidKeyboardSize;
internal const int HidUnkSection2Offset = HidUnkSection1Offset + HidUnkSection1Size;
internal const int HidUnkSection3Offset = HidUnkSection2Offset + HidUnkSection2Size;
internal const int HidUnkSection4Offset = HidUnkSection3Offset + HidUnkSection3Size;
internal const int HidUnkSection5Offset = HidUnkSection4Offset + HidUnkSection4Size;
internal const int HidUnkSection6Offset = HidUnkSection5Offset + HidUnkSection5Size;
internal const int HidUnkSection7Offset = HidUnkSection6Offset + HidUnkSection6Size;
internal const int HidUnkSection8Offset = HidUnkSection7Offset + HidUnkSection7Size;
internal const int HidControllerSerialsOffset = HidUnkSection8Offset + HidUnkSection8Size;
internal const int HidControllersOffset = HidControllerSerialsOffset + HidControllerSerialsSize;
internal const int HidUnkSection9Offset = HidControllersOffset + HidControllersSize;
internal const int HidEntryCount = 17;
}
}