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Ryujinx/src/Ryujinx.Graphics.OpenGL/Constants.cs
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12 lines
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C#

namespace Ryujinx.Graphics.OpenGL
{
static class Constants
{
public const int MaxRenderTargets = 8;
public const int MaxViewports = 16;
public const int MaxVertexAttribs = 16;
public const int MaxVertexBuffers = 16;
public const int MaxTransformFeedbackBuffers = 4;
public const int MaxSubgroupSize = 64;
}
}