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Ryujinx/src
Keaton f76a97c976
Replace 'Expand DRAM' option with dropdown menu (#32)
Allows to use mods that require a larger memory pool to allocate from.
2024-10-21 23:16:41 -05:00
..
ARMeilleure misc: Code cleanups & improvements, again 2024-10-17 01:21:32 -05:00
Ryujinx Replace 'Expand DRAM' option with dropdown menu (#32) 2024-10-21 23:16:41 -05:00
Ryujinx.Audio Update audio renderer to REV13: Add support for compressor statistics and volume reset (#7372) 2024-10-01 11:30:57 +01:00
Ryujinx.Audio.Backends.OpenAL Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Audio.Backends.SDL2 replace ByteMemoryPool use with MemoryOwner<byte> and SpanOwner<byte> (#6911) 2024-06-15 23:00:13 +02:00
Ryujinx.Audio.Backends.SoundIo replace ByteMemoryPool use with MemoryOwner<byte> and SpanOwner<byte> (#6911) 2024-06-15 23:00:13 +02:00
Ryujinx.Common Replace 'Expand DRAM' option with dropdown menu (#32) 2024-10-21 23:16:41 -05:00
Ryujinx.Cpu Implement UQADD16, UQADD8, UQSUB16, UQSUB8, VQRDMULH, VSLI and VSWP Arm32 instructions (#7174) 2024-08-08 17:07:24 -03:00
Ryujinx.Graphics.Device Make HLE project AOT friendly (#7085) 2024-08-31 11:39:26 -03:00
Ryujinx.Graphics.GAL Convert MaxTextureCacheCapacity to Dynamic MaxTextureCacheCapacity for High Resolution Mod support. (#7307) 2024-09-26 14:33:38 -03:00
Ryujinx.Graphics.Gpu misc: Collapse XXHash128 into Hash128. 2024-10-12 21:39:30 -05:00
Ryujinx.Graphics.Host1x Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec.FFmpeg Replace 'Expand DRAM' option with dropdown menu (#32) 2024-10-21 23:16:41 -05:00
Ryujinx.Graphics.Nvdec.Vp9 editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.OpenGL UI: Add Skyrim, KAFTL & HW:AOC to RPC. 2024-10-16 19:23:11 -05:00
Ryujinx.Graphics.Shader GPU: Ensure all clip distances are initialized when used (#7363) 2024-09-26 14:19:12 -03:00
Ryujinx.Graphics.Texture Replace 'Expand DRAM' option with dropdown menu (#32) 2024-10-21 23:16:41 -05:00
Ryujinx.Graphics.Vic Remove Vic Reference to Host1x (#6277) 2024-02-08 20:01:03 +01:00
Ryujinx.Graphics.Video editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vulkan CPU: Add low-power PPTC load mode. 2024-10-14 21:48:21 -05:00
Ryujinx.Headless.SDL2 Replace 'Expand DRAM' option with dropdown menu (#32) 2024-10-21 23:16:41 -05:00
Ryujinx.HLE Replace 'Expand DRAM' option with dropdown menu (#32) 2024-10-21 23:16:41 -05:00
Ryujinx.HLE.Generators UI: Add Skyrim, KAFTL & HW:AOC to RPC. 2024-10-16 19:23:11 -05:00
Ryujinx.Horizon Update audio renderer to REV13: Add support for compressor statistics and volume reset (#7372) 2024-10-01 11:30:57 +01:00
Ryujinx.Horizon.Common Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Horizon.Generators Audio rendering: reduce memory allocations (#6604) 2024-04-07 18:07:32 -03:00
Ryujinx.Horizon.Kernel.Generators editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Input misc: Code cleanups 2024-10-19 16:41:04 -05:00
Ryujinx.Input.SDL2 Replace 'Expand DRAM' option with dropdown menu (#32) 2024-10-21 23:16:41 -05:00
Ryujinx.Memory Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171) 2024-09-18 23:00:54 -03:00
Ryujinx.SDL2.Common SDL: Move Mouse to the Input project instead of Headless. 2024-10-14 15:03:36 -05:00
Ryujinx.ShaderTools Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2024-05-26 13:30:19 -03:00
Ryujinx.Tests Update audio renderer to REV13: Add support for compressor statistics and volume reset (#7372) 2024-10-01 11:30:57 +01:00
Ryujinx.Tests.Memory Delete old 16KB page workarounds (#6584) 2024-04-06 13:51:44 -03:00
Ryujinx.Tests.Unicorn editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.UI.Common Replace 'Expand DRAM' option with dropdown menu (#32) 2024-10-21 23:16:41 -05:00
Ryujinx.UI.LocaleGenerator Infra: Capitalisation Consistency (#6296) 2024-02-11 03:09:18 +01:00
Spv.Generator editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00