using ChocolArm64.Memory;
namespace Ryujinx.OsHle
{
struct MemoryInfo
public long BaseAddress;
public long Size;
public int MemType;
public int MemAttr;
public int MemPerm;
public int IpcRefCount;
public int DeviceRefCount;
public int Padding; //SBZ
public MemoryInfo(AMemoryMapInfo MapInfo)
BaseAddress = MapInfo.Position;
Size = MapInfo.Size;
MemType = MapInfo.Type;
MemAttr = MapInfo.Attr;
MemPerm = (int)MapInfo.Perm;
IpcRefCount = 0;
DeviceRefCount = 0;
Padding = 0;
}