namespace Ryujinx.Graphics.GAL
{
public enum Target
Texture1D,
Texture2D,
Texture3D,
Texture1DArray,
Texture2DArray,
Texture2DMultisample,
Texture2DMultisampleArray,
Cubemap,
CubemapArray,
TextureBuffer
}
public static class TargetExtensions
public static bool IsMultisample(this Target target)
return target == Target.Texture2DMultisample || target == Target.Texture2DMultisampleArray;
public static bool HasDepthOrLayers(this Target target)
return target == Target.Texture3D ||
target == Target.Texture1DArray ||
target == Target.Texture2DArray ||
target == Target.Texture2DMultisampleArray ||
target == Target.Cubemap ||
target == Target.CubemapArray;