using ChocolArm64.Memory;
using Ryujinx.Core.OsHle.Ipc;
using System.Collections.Generic;
namespace Ryujinx.Core.OsHle.IpcServices.Set
{
class ServiceSet : IIpcService
private Dictionary<int, ServiceProcessRequest> m_Commands;
public IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
public ServiceSet()
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{ 1, GetAvailableLanguageCodes }
};
}
private const int LangCodesCount = 13;
public static long GetAvailableLanguageCodes(ServiceCtx Context)
int PtrBuffSize = Context.RequestData.ReadInt32();
if (Context.Request.RecvListBuff.Count > 0)
long Position = Context.Request.RecvListBuff[0].Position;
short Size = Context.Request.RecvListBuff[0].Size;
//This should return an array of ints with values matching the LanguageCode enum.
byte[] Data = new byte[Size];
Data[0] = 0;
Data[1] = 1;
AMemoryHelper.WriteBytes(Context.Memory, Position, Data);
Context.ResponseData.Write(LangCodesCount);
return 0;