using Ryujinx.Common;
using System;
using System.Buffers.Binary;
using System.IO;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Audio.Types
{
[StructLayout(LayoutKind.Sequential)]
struct OpusPacketHeader
public uint length;
public uint finalRange;
public static OpusPacketHeader FromStream(BinaryReader reader)
OpusPacketHeader header = reader.ReadStruct<OpusPacketHeader>();
header.length = BitConverter.IsLittleEndian ? BinaryPrimitives.ReverseEndianness(header.length) : header.length;
header.finalRange = BitConverter.IsLittleEndian ? BinaryPrimitives.ReverseEndianness(header.finalRange) : header.finalRange;
return header;
}