using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.Utilities;
using System;
namespace Ryujinx.HLE.HOS.Services.Arp
{
class ApplicationLaunchProperty
public long TitleId;
public int Version;
public byte BaseGameStorageId;
public byte UpdateGameStorageId;
public short Padding;
public static ApplicationLaunchProperty Default
get
return new ApplicationLaunchProperty
TitleId = 0x00,
Version = 0x00,
BaseGameStorageId = (byte)StorageId.NandSystem,
UpdateGameStorageId = (byte)StorageId.None
};
}
public static ApplicationLaunchProperty GetByPid(ServiceCtx context)
// TODO: Handle ApplicationLaunchProperty as array when pid will be supported and return the right item.
// For now we can hardcode values, and fix it after GetApplicationLaunchProperty is implemented.
TitleId = BitConverter.ToInt64(StringUtils.HexToBytes(context.Device.System.TitleId), 0),