namespace Ryujinx.Graphics.Gal.Shader
{
class ShaderIrOperPred : ShaderIrNode
public const int UnusedIndex = 0x7;
public const int NeverExecute = 0xf;
public bool IsConst => Index >= UnusedIndex;
public int Index { get; set; }
public ShaderIrOperPred(int index)
Index = index;
}