//
// Copyright (c) 2019-2021 Ryujinx
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
namespace Ryujinx.Audio.Renderer.Common
{
/// <summary>
/// Represents the state of a memory pool.
/// </summary>
public enum MemoryPoolUserState : uint
/// Invalid state.
Invalid = 0,
/// The memory pool is new. (client side only)
New = 1,
/// The user asked to detach the memory pool from the <see cref="Dsp.AudioProcessor"/>.
RequestDetach = 2,
/// The memory pool is detached from the <see cref="Dsp.AudioProcessor"/>.
Detached = 3,
/// The user asked to attach the memory pool to the <see cref="Dsp.AudioProcessor"/>.
RequestAttach = 4,
/// The memory pool is attached to the <see cref="Dsp.AudioProcessor"/>.
Attached = 5,
/// The memory pool is released. (client side only)
Released = 6
}