using Ryujinx.Audio.Common;
using Ryujinx.HLE.HOS.Services.Audio.AudioOut;
namespace Ryujinx.HLE.HOS.Services.Audio
{
interface IAudioOutManager
public string[] ListAudioOuts();
public ResultCode OpenAudioOut(ServiceCtx context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioOut obj, string inputDeviceName, ref AudioInputConfiguration parameter, ulong appletResourceUserId, uint processHandle, float volume);
}