using LibHac.Common;
using LibHac.Ns;
namespace Ryujinx.Ui.App
{
public class ApplicationData
public bool Favorite { get; set; }
public byte[] Icon { get; set; }
public string TitleName { get; set; }
public string TitleId { get; set; }
public string Developer { get; set; }
public string Version { get; set; }
public string TimePlayed { get; set; }
public string LastPlayed { get; set; }
public string FileExtension { get; set; }
public string FileSize { get; set; }
public string Path { get; set; }
public BlitStruct<ApplicationControlProperty> ControlHolder { get; set; }
}