using Avalonia;
using Avalonia.Controls;
using Avalonia.Interactivity;
using Avalonia.Threading;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Windows;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Applet
{
internal partial class ErrorAppletWindow : StyleableWindow
private readonly Window _owner;
private object _buttonResponse;
public ErrorAppletWindow(Window owner, string[] buttons, string message)
_owner = owner;
Message = message;
DataContext = this;
InitializeComponent();
#if DEBUG
this.AttachDevTools();
#endif
int responseId = 0;
if (buttons != null)
foreach (string buttonText in buttons)
AddButton(buttonText, responseId);
responseId++;
}
else
AddButton(LocaleManager.Instance["InputDialogOk"], 0);
public ErrorAppletWindow()
public string Message { get; set; }
private void AddButton(string label, object tag)
Dispatcher.UIThread.InvokeAsync(() =>
Button button = new() { Content = label, Tag = tag };
button.Click += Button_Click;
ButtonStack.Children.Add(button);
});
private void Button_Click(object sender, RoutedEventArgs e)
if (sender is Button button)
_buttonResponse = button.Tag;
Close();
public async Task<object> Run()
await ShowDialog(_owner);
return _buttonResponse;