113 lines
3.7 KiB
C#
113 lines
3.7 KiB
C#
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using Ryujinx.Graphics.GAL;
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using Silk.NET.Vulkan;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics.Vulkan
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{
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class PipelineLayoutCacheEntry
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{
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private readonly VulkanRenderer _gd;
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private readonly Device _device;
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public DescriptorSetLayout[] DescriptorSetLayouts { get; }
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public PipelineLayout PipelineLayout { get; }
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private readonly List<Auto<DescriptorSetCollection>>[][] _dsCache;
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private readonly int[] _dsCacheCursor;
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private int _dsLastCbIndex;
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private PipelineLayoutCacheEntry(VulkanRenderer gd, Device device)
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{
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_gd = gd;
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_device = device;
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_dsCache = new List<Auto<DescriptorSetCollection>>[CommandBufferPool.MaxCommandBuffers][];
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for (int i = 0; i < CommandBufferPool.MaxCommandBuffers; i++)
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{
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_dsCache[i] = new List<Auto<DescriptorSetCollection>>[PipelineBase.DescriptorSetLayouts];
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for (int j = 0; j < PipelineBase.DescriptorSetLayouts; j++)
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{
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_dsCache[i][j] = new List<Auto<DescriptorSetCollection>>();
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}
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}
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_dsCacheCursor = new int[PipelineBase.DescriptorSetLayouts];
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}
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public PipelineLayoutCacheEntry(VulkanRenderer gd, Device device, uint stages, bool usePd) : this(gd, device)
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{
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DescriptorSetLayouts = PipelineLayoutFactory.Create(gd, device, stages, usePd, out var pipelineLayout);
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PipelineLayout = pipelineLayout;
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}
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public PipelineLayoutCacheEntry(VulkanRenderer gd, Device device, ShaderSource[] shaders) : this(gd, device)
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{
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DescriptorSetLayouts = PipelineLayoutFactory.CreateMinimal(gd, device, shaders, out var pipelineLayout);
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PipelineLayout = pipelineLayout;
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}
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public Auto<DescriptorSetCollection> GetNewDescriptorSetCollection(
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VulkanRenderer gd,
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int commandBufferIndex,
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int setIndex,
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out bool isNew)
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{
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if (_dsLastCbIndex != commandBufferIndex)
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{
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_dsLastCbIndex = commandBufferIndex;
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for (int i = 0; i < PipelineBase.DescriptorSetLayouts; i++)
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{
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_dsCacheCursor[i] = 0;
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}
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}
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var list = _dsCache[commandBufferIndex][setIndex];
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int index = _dsCacheCursor[setIndex]++;
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if (index == list.Count)
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{
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var dsc = gd.DescriptorSetManager.AllocateDescriptorSet(gd.Api, DescriptorSetLayouts[setIndex]);
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list.Add(dsc);
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isNew = true;
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return dsc;
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}
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isNew = false;
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return list[index];
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}
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protected virtual unsafe void Dispose(bool disposing)
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{
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if (disposing)
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{
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for (int i = 0; i < _dsCache.Length; i++)
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{
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for (int j = 0; j < _dsCache[i].Length; j++)
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{
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for (int k = 0; k < _dsCache[i][j].Count; k++)
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{
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_dsCache[i][j][k].Dispose();
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}
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_dsCache[i][j].Clear();
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}
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}
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_gd.Api.DestroyPipelineLayout(_device, PipelineLayout, null);
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for (int i = 0; i < DescriptorSetLayouts.Length; i++)
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{
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_gd.Api.DestroyDescriptorSetLayout(_device, DescriptorSetLayouts[i], null);
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}
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}
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}
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public void Dispose()
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{
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Dispose(true);
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}
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}
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}
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