using ChocolArm64.Events;
using ChocolArm64.Memory;
using System.Collections.Concurrent;
namespace Ryujinx.Graphics.Memory
{
class NvGpuVmmCache
private const int PageBits = MemoryManager.PageBits;
private const long PageSize = MemoryManager.PageSize;
private const long PageMask = MemoryManager.PageMask;
private ConcurrentDictionary<long, int>[] CachedPages;
private MemoryManager _memory;
public NvGpuVmmCache(MemoryManager memory)
_memory = memory;
_memory.ObservedAccess += MemoryAccessHandler;
CachedPages = new ConcurrentDictionary<long, int>[1 << 20];
}
private void MemoryAccessHandler(object sender, MemoryAccessEventArgs e)
long pa = _memory.GetPhysicalAddress(e.Position);
CachedPages[pa >> PageBits]?.Clear();
public bool IsRegionModified(long position, long size, NvGpuBufferType bufferType)
long pa = _memory.GetPhysicalAddress(position);
long addr = pa;
long endAddr = (addr + size + PageMask) & ~PageMask;
int newBuffMask = 1 << (int)bufferType;
_memory.StartObservingRegion(position, size);
long cachedPagesCount = 0;
while (addr < endAddr)
long page = addr >> PageBits;
ConcurrentDictionary<long, int> dictionary = CachedPages[page];
if (dictionary == null)
dictionary = new ConcurrentDictionary<long, int>();
CachedPages[page] = dictionary;
if (dictionary.TryGetValue(pa, out int currBuffMask))
if ((currBuffMask & newBuffMask) != 0)
cachedPagesCount++;
else
dictionary[pa] |= newBuffMask;
dictionary[pa] = newBuffMask;
addr += PageSize;
return cachedPagesCount != (endAddr - pa + PageMask) >> PageBits;