using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using static Ryujinx.Graphics.Shader.StructuredIr.AstHelper;
namespace Ryujinx.Graphics.Shader.StructuredIr
{
class AstOperation : AstNode
public Instruction Inst { get; }
public int Index { get; }
private IAstNode[] _sources;
public int SourcesCount => _sources.Length;
public AstOperation(Instruction inst, params IAstNode[] sources)
Inst = inst;
_sources = sources;
foreach (IAstNode source in sources)
AddUse(source, this);
}
Index = 0;
public AstOperation(Instruction inst, int index, params IAstNode[] sources) : this(inst, sources)
Index = index;
public IAstNode GetSource(int index)
return _sources[index];
public void SetSource(int index, IAstNode source)
RemoveUse(_sources[index], this);
_sources[index] = source;