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ryujinx-final/Ryujinx.Graphics.Shader/Translation/TranslationFlags.cs

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using System;
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namespace Ryujinx.Graphics.Shader.Translation
{
[Flags]
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public enum TranslationFlags
{
None = 0,
VertexA = 1 << 0,
Compute = 1 << 1,
DebugMode = 1 << 2
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}
}