using System;
namespace Ryujinx.Graphics.Nvdec
{
class NvdecDecoderContext : IDisposable
private FFmpeg.H264.Decoder _h264Decoder;
private FFmpeg.Vp8.Decoder _vp8Decoder;
public FFmpeg.H264.Decoder GetH264Decoder()
return _h264Decoder ??= new FFmpeg.H264.Decoder();
}
public FFmpeg.Vp8.Decoder GetVp8Decoder()
return _vp8Decoder ??= new FFmpeg.Vp8.Decoder();
public void Dispose()
_h264Decoder?.Dispose();
_h264Decoder = null;
_vp8Decoder?.Dispose();
_vp8Decoder = null;