using System.IO;
using System.Reflection;
namespace Ryujinx.Graphics.Gal
{
static class EmbeddedResource
public static string GetString(string name)
Assembly asm = typeof(EmbeddedResource).Assembly;
using (Stream resStream = asm.GetManifestResourceStream(name))
StreamReader reader = new StreamReader(resStream);
return reader.ReadToEnd();
}