namespace Ryujinx.Graphics.Gal
{
public struct GalTextureSampler
public GalTextureWrap AddressU { get; private set; }
public GalTextureWrap AddressV { get; private set; }
public GalTextureWrap AddressP { get; private set; }
public GalTextureFilter MinFilter { get; private set; }
public GalTextureFilter MagFilter { get; private set; }
public GalTextureMipFilter MipFilter { get; private set; }
public GalColorF BorderColor { get; private set; }
public bool DepthCompare { get; private set; }
public DepthCompareFunc DepthCompareFunc { get; private set; }
public GalTextureSampler(
GalTextureWrap addressU,
GalTextureWrap addressV,
GalTextureWrap addressP,
GalTextureFilter minFilter,
GalTextureFilter magFilter,
GalTextureMipFilter mipFilter,
GalColorF borderColor,
bool depthCompare,
DepthCompareFunc depthCompareFunc)
AddressU = addressU;
AddressV = addressV;
AddressP = addressP;
MinFilter = minFilter;
MagFilter = magFilter;
MipFilter = mipFilter;
BorderColor = borderColor;
DepthCompare = depthCompare;
DepthCompareFunc = depthCompareFunc;
}