using System;
namespace Ryujinx.Ui
{
public class StatusUpdatedEventArgs : EventArgs
public bool VSyncEnabled;
public float Volume;
public string DockedMode;
public string AspectRatio;
public string GameStatus;
public string FifoStatus;
public string GpuName;
public StatusUpdatedEventArgs(bool vSyncEnabled, float volume, string dockedMode, string aspectRatio, string gameStatus, string fifoStatus, string gpuName)
VSyncEnabled = vSyncEnabled;
Volume = volume;
DockedMode = dockedMode;
AspectRatio = aspectRatio;
GameStatus = gameStatus;
FifoStatus = fifoStatus;
GpuName = gpuName;
}