namespace Ryujinx.Graphics.Gal
{
public class ShaderDeclInfo
public string Name { get; private set; }
public int Index { get; private set; }
public bool IsCb { get; private set; }
public int Cbuf { get; private set; }
public int Size { get; private set; }
public ShaderDeclInfo(
string Name,
int Index,
bool IsCb = false,
int Cbuf = 0,
int Size = 1)
this.Name = Name;
this.Index = Index;
this.IsCb = IsCb;
this.Cbuf = Cbuf;
this.Size = Size;
}
internal void Enlarge(int NewSize)
if (Size < NewSize)
Size = NewSize;