namespace Ryujinx.HLE.HOS.Services.Account.Acc.AccountService
{
class IManagerForSystemService : IpcService
private ManagerServer _managerServer;
public IManagerForSystemService(UserId userId)
_managerServer = new ManagerServer(userId);
}
[CommandHipc(0)]
// CheckAvailability()
public ResultCode CheckAvailability(ServiceCtx context)
return _managerServer.CheckAvailability(context);
[CommandHipc(1)]
// GetAccountId() -> nn::account::NetworkServiceAccountId
public ResultCode GetAccountId(ServiceCtx context)
return _managerServer.GetAccountId(context);
[CommandHipc(2)]
// EnsureIdTokenCacheAsync() -> object<nn::account::detail::IAsyncContext>
public ResultCode EnsureIdTokenCacheAsync(ServiceCtx context)
ResultCode resultCode = _managerServer.EnsureIdTokenCacheAsync(context, out IAsyncContext asyncContext);
if (resultCode == ResultCode.Success)
MakeObject(context, asyncContext);
return resultCode;
[CommandHipc(3)]
// LoadIdTokenCache() -> (u32 id_token_cache_size, buffer<bytes, 6>)
public ResultCode LoadIdTokenCache(ServiceCtx context)
return _managerServer.LoadIdTokenCache(context);