using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel.Types
{
[StructLayout(LayoutKind.Sequential)]
struct CommandBuffer
public int Mem;
public uint Offset;
public int WordsCount;
}
struct Reloc
public int CmdbufMem;
public int CmdbufOffset;
public int Target;
public int TargetOffset;
struct SyncptIncr
public uint Id;
public uint Incrs;
struct Fence
public uint Thresh;
struct SubmitArguments
public int CmdBufsCount;
public int RelocsCount;
public int SyncptIncrsCount;
public int FencesCount;