using Ryujinx.Common.Logging;
using System;
using System.Management;
using System.Runtime.InteropServices;
namespace Ryujinx.Common.SystemInfo
{
internal class WindowsSysteminfo : SystemInfo
public override string CpuName { get; }
public override ulong RamSize { get; }
public WindowsSysteminfo()
bool wmiNotAvailable = false;
try
foreach (ManagementBaseObject mObject in new ManagementObjectSearcher("root\\CIMV2", "SELECT * FROM Win32_Processor").Get())
CpuName = mObject["Name"].ToString();
}
foreach (ManagementBaseObject mObject in new ManagementObjectSearcher("root\\CIMV2", "SELECT * FROM Win32_OperatingSystem").Get())
RamSize = ulong.Parse(mObject["TotalVisibleMemorySize"].ToString()) * 1024;
catch (PlatformNotSupportedException)
wmiNotAvailable = true;
catch (COMException)
if (wmiNotAvailable)
Logger.PrintError(LogClass.Application, "WMI isn't available, system informations will use default values.");
CpuName = "Unknown";