using Ryujinx.HLE.HOS.Applets;
namespace Ryujinx.HLE
{
public interface IHostUiHandler
/// <summary>
/// Displays an Input Dialog box to the user and blocks until text is entered.
/// </summary>
/// <param name="userText">Text that the user entered. Set to `null` on internal errors</param>
/// <returns>True when OK is pressed, False otherwise. Also returns True on internal errors</returns>
bool DisplayInputDialog(SoftwareKeyboardUiArgs args, out string userText);
/// Displays a Message Dialog box to the user and blocks until it is closed.
/// <returns>True when OK is pressed, False otherwise.</returns>
bool DisplayMessageDialog(string title, string message);
/// Displays a Message Dialog box specific to Controller Applet and blocks until it is closed.
bool DisplayMessageDialog(ControllerAppletUiArgs args);
}