namespace Ryujinx.HLE.HOS.Kernel.Memory
{
class KMemoryRegionBlock
public long[][] Masks;
public ulong FreeCount;
public int MaxLevel;
public ulong StartAligned;
public ulong SizeInBlocksTruncated;
public ulong SizeInBlocksRounded;
public int Order;
public int NextOrder;
public bool TryCoalesce(int index, int count)
long mask = ((1L << count) - 1) << (index & 63);
index /= 64;
if (count >= 64)
int remaining = count;
int tempIdx = index;
do
if (Masks[MaxLevel - 1][tempIdx++] != -1L)
return false;
}
remaining -= 64;
while (remaining != 0);
remaining = count;
tempIdx = index;
Masks[MaxLevel - 1][tempIdx] = 0;
ClearMaskBit(MaxLevel - 2, tempIdx++);
else
long value = Masks[MaxLevel - 1][index];
if ((mask & ~value) != 0)
value &= ~mask;
Masks[MaxLevel - 1][index] = value;
if (value == 0)
ClearMaskBit(MaxLevel - 2, index);
FreeCount -= (ulong)count;
return true;
public void ClearMaskBit(int startLevel, int index)
for (int level = startLevel; level >= 0; level--, index /= 64)
Masks[level][index / 64] &= ~(1L << (index & 63));
if (Masks[level][index / 64] != 0)
break;