using ChocolArm64.Memory;
namespace Ryujinx.Core.OsHle.Utilities
{
class MemWriter
private AMemory Memory;
public long Position { get; private set; }
public MemWriter(AMemory Memory, long Position)
this.Memory = Memory;
this.Position = Position;
}
public void WriteByte(byte Value)
Memory.WriteByte(Position, Value);
Position++;
public void WriteInt32(int Value)
Memory.WriteInt32(Position, Value);
Position += 4;
public void WriteInt64(long Value)
Memory.WriteInt64(Position, Value);
Position += 8;