using FFmpeg.AutoGen;
using Ryujinx.Common.Logging;
using System;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.Nvdec.H264
{
unsafe class FFmpegContext : IDisposable
private readonly AVCodec_decode _h264Decode;
private static readonly av_log_set_callback_callback _logFunc;
private readonly AVCodec* _codec;
private AVPacket* _packet;
private AVCodecContext* _context;
public FFmpegContext()
_codec = ffmpeg.avcodec_find_decoder(AVCodecID.AV_CODEC_ID_H264);
_context = ffmpeg.avcodec_alloc_context3(_codec);
_context->debug |= ffmpeg.FF_DEBUG_MMCO;
ffmpeg.avcodec_open2(_context, _codec, null);
_packet = ffmpeg.av_packet_alloc();
_h264Decode = Marshal.GetDelegateForFunctionPointer<AVCodec_decode>(_codec->decode.Pointer);
}
static FFmpegContext()
SetRootPath();
_logFunc = Log;
// Redirect log output.
ffmpeg.av_log_set_level(ffmpeg.AV_LOG_MAX_OFFSET);
ffmpeg.av_log_set_callback(_logFunc);
private static void SetRootPath()
if (OperatingSystem.IsLinux())
// Configure FFmpeg search path
Process lddProcess = Process.Start(new ProcessStartInfo
FileName = "/bin/sh",
Arguments = "-c \"ldd $(which ffmpeg 2>/dev/null) | grep libavfilter\" 2>/dev/null",
UseShellExecute = false,
RedirectStandardOutput = true
});
string lddOutput = lddProcess.StandardOutput.ReadToEnd();
lddProcess.WaitForExit();
lddProcess.Close();
if (lddOutput.Contains(" => "))
ffmpeg.RootPath = Path.GetDirectoryName(lddOutput.Split(" => ")[1]);
else
Logger.Error?.PrintMsg(LogClass.FFmpeg, "FFmpeg wasn't found. Make sure that you have it installed and up to date.");
private static void Log(void* p0, int level, string format, byte* vl)
if (level > ffmpeg.av_log_get_level())
return;
int lineSize = 1024;
byte* lineBuffer = stackalloc byte[lineSize];
int printPrefix = 1;
ffmpeg.av_log_format_line(p0, level, format, vl, lineBuffer, lineSize, &printPrefix);
string line = Marshal.PtrToStringAnsi((IntPtr)lineBuffer).Trim();
switch (level)
case ffmpeg.AV_LOG_PANIC:
case ffmpeg.AV_LOG_FATAL:
case ffmpeg.AV_LOG_ERROR:
Logger.Error?.Print(LogClass.FFmpeg, line);
break;
case ffmpeg.AV_LOG_WARNING:
Logger.Warning?.Print(LogClass.FFmpeg, line);
case ffmpeg.AV_LOG_INFO:
Logger.Info?.Print(LogClass.FFmpeg, line);
case ffmpeg.AV_LOG_VERBOSE:
case ffmpeg.AV_LOG_DEBUG:
case ffmpeg.AV_LOG_TRACE:
Logger.Debug?.Print(LogClass.FFmpeg, line);
public int DecodeFrame(Surface output, ReadOnlySpan<byte> bitstream)
ffmpeg.av_frame_unref(output.Frame);
int result;
int gotFrame;
fixed (byte* ptr = bitstream)
_packet->data = ptr;
_packet->size = bitstream.Length;
result = _h264Decode(_context, output.Frame, &gotFrame, _packet);
if (gotFrame == 0)
// If the frame was not delivered, it was probably delayed.
// Get the next delayed frame by passing a 0 length packet.
_packet->data = null;
_packet->size = 0;
// We need to set B frames to 0 as we already consumed all delayed frames.
// This prevents the decoder from trying to return a delayed frame next time.
_context->has_b_frames = 0;
ffmpeg.av_packet_unref(_packet);
return -1;
return result < 0 ? result : 0;
public void Dispose()
fixed (AVPacket** ppPacket = &_packet)
ffmpeg.av_packet_free(ppPacket);
ffmpeg.avcodec_close(_context);
fixed (AVCodecContext** ppContext = &_context)
ffmpeg.avcodec_free_context(ppContext);