using Ryujinx.Memory.Range;
using System.Collections.Generic;
namespace Ryujinx.Memory.Tracking
{
/// <summary>
/// A region of virtual memory.
/// </summary>
class VirtualRegion : AbstractRegion
public List<RegionHandle> Handles = new List<RegionHandle>();
private List<PhysicalRegion> _physicalChildren;
private readonly MemoryTracking _tracking;
public VirtualRegion(MemoryTracking tracking, ulong address, ulong size) : base(address, size)
_tracking = tracking;
UpdatePhysicalChildren();
}
public override void Signal(ulong address, ulong size, bool write)
foreach (var handle in Handles)
handle.Signal(address, size, write);
UpdateProtection();
/// Clears all physical children of this region. Assumes that the tracking lock has been obtained.
private void ClearPhysicalChildren()
if (_physicalChildren != null)
foreach (PhysicalRegion child in _physicalChildren)
child.RemoveParent(this);
/// Updates the physical children of this region, assuming that they are clear and that the tracking lock has been obtained.
private void UpdatePhysicalChildren()
_physicalChildren = _tracking.GetPhysicalRegionsForVirtual(Address, Size);
child.VirtualParents.Add(this);
/// Recalculates the physical children for this virtual region. Assumes that the tracking lock has been obtained.
public void RecalculatePhysicalChildren()
ClearPhysicalChildren();
/// Gets the strictest permission that the child handles demand. Assumes that the tracking lock has been obtained.
/// <returns>Protection level that this region demands</returns>
public MemoryPermission GetRequiredPermission()
// Start with Read/Write, each handle can strip off permissions as necessary.
// Assumes the tracking lock has already been obtained.
MemoryPermission result = MemoryPermission.ReadAndWrite;
result &= handle.RequiredPermission;
if (result == 0) return result;
return result;
/// Updates the protection for this virtual region, and all child physical regions.
public void UpdateProtection()
// Re-evaluate protection for all physical children.
_tracking.ProtectVirtualRegion(this, GetRequiredPermission());
lock (_tracking.TrackingLock)
foreach (var child in _physicalChildren)
child.UpdateProtection();
/// Removes a handle from this virtual region. If there are no handles left, this virtual region is removed.
/// <param name="handle">Handle to remove</param>
public void RemoveHandle(RegionHandle handle)
bool removedRegions = false;
Handles.Remove(handle);
if (Handles.Count == 0)
_tracking.RemoveVirtual(this);
removedRegions |= child.RemoveParent(this);
if (removedRegions)
// The first lock will unprotect any regions that have been removed. This second lock will remove them.
child.TryDelete();
/// Add a child physical region to this virtual region. Assumes that the tracking lock has been obtained.
/// <param name="region">Physical region to add as a child</param>
public void AddChild(PhysicalRegion region)
_physicalChildren.Add(region);
public override INonOverlappingRange Split(ulong splitAddress)
VirtualRegion newRegion = new VirtualRegion(_tracking, splitAddress, EndAddress - splitAddress);
Size = splitAddress - Address;
// The new region inherits all of our parents.
newRegion.Handles = new List<RegionHandle>(Handles);
foreach (var parent in Handles)
parent.AddChild(newRegion);
return newRegion;