using Ryujinx.Cpu;
using Ryujinx.Horizon.Common;
using System.Threading;
namespace Ryujinx.HLE.HOS.Kernel.Threading
{
class KThreadContext : IThreadContext
private readonly IExecutionContext _context;
public bool Running => _context.Running;
public ulong TlsAddress => (ulong)_context.TpidrroEl0;
public ulong GetX(int index) => _context.GetX(index);
private int _locked;
public KThreadContext(IExecutionContext context)
_context = context;
}
public bool Lock()
return Interlocked.Exchange(ref _locked, 1) == 0;
public void Unlock()
Interlocked.Exchange(ref _locked, 0);