using Ryujinx.Graphics.Shader.Decoders;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using System.Collections.Generic;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
namespace Ryujinx.Graphics.Shader.Translation
{
static class Ssa
private const int GprsAndPredsCount = RegisterConsts.GprsCount + RegisterConsts.PredsCount;
private class DefMap
private Dictionary<Register, Operand> _map;
private long[] _phiMasks;
public DefMap()
_map = new Dictionary<Register, Operand>();
_phiMasks = new long[(RegisterConsts.TotalCount + 63) / 64];
}
public bool TryAddOperand(Register reg, Operand operand)
return _map.TryAdd(reg, operand);
public bool TryGetOperand(Register reg, out Operand operand)
return _map.TryGetValue(reg, out operand);
public bool AddPhi(Register reg)
int key = GetKeyFromRegister(reg);
int index = key / 64;
int bit = key & 63;
long mask = 1L << bit;
if ((_phiMasks[index] & mask) != 0)
return false;
_phiMasks[index] |= mask;
return true;
public bool HasPhi(Register reg)
return (_phiMasks[index] & (1L << bit)) != 0;
private class LocalDefMap
private Operand[] _map;
private int[] _uses;
public int UseCount { get; private set; }
public LocalDefMap()
_map = new Operand[RegisterConsts.TotalCount];
_uses = new int[RegisterConsts.TotalCount];
public Operand Get(int key)
return _map[key];
public void Add(int key, Operand operand)
if (_map[key] == null)
_uses[UseCount++] = key;
_map[key] = operand;
public Operand GetUse(int index, out int key)
key = _uses[index];
public void Clear()
for (int i = 0; i < UseCount; i++)
_map[_uses[i]] = null;
UseCount = 0;
private readonly struct Definition
public BasicBlock Block { get; }
public Operand Local { get; }
public Definition(BasicBlock block, Operand local)
Block = block;
Local = local;
public static void Rename(BasicBlock[] blocks)
DefMap[] globalDefs = new DefMap[blocks.Length];
LocalDefMap localDefs = new LocalDefMap();
for (int blkIndex = 0; blkIndex < blocks.Length; blkIndex++)
globalDefs[blkIndex] = new DefMap();
Queue<BasicBlock> dfPhiBlocks = new Queue<BasicBlock>();
// First pass, get all defs and locals uses.
Operand RenameLocal(Operand operand)
if (operand != null && operand.Type == OperandType.Register)
Operand local = localDefs.Get(GetKeyFromRegister(operand.GetRegister()));
operand = local ?? operand;
return operand;
BasicBlock block = blocks[blkIndex];
LinkedListNode<INode> node = block.Operations.First;
while (node != null)
if (node.Value is Operation operation)
for (int index = 0; index < operation.SourcesCount; index++)
operation.SetSource(index, RenameLocal(operation.GetSource(index)));
for (int index = 0; index < operation.DestsCount; index++)
Operand dest = operation.GetDest(index);
if (dest != null && dest.Type == OperandType.Register)
Operand local = Local();
localDefs.Add(GetKeyFromRegister(dest.GetRegister()), local);
operation.SetDest(index, local);
node = node.Next;
int localUses = localDefs.UseCount;
for (int index = 0; index < localUses; index++)
Operand local = localDefs.GetUse(index, out int key);
Register reg = GetRegisterFromKey(key);
globalDefs[block.Index].TryAddOperand(reg, local);
dfPhiBlocks.Enqueue(block);
while (dfPhiBlocks.TryDequeue(out BasicBlock dfPhiBlock))
foreach (BasicBlock domFrontier in dfPhiBlock.DominanceFrontiers)
if (globalDefs[domFrontier.Index].AddPhi(reg))
dfPhiBlocks.Enqueue(domFrontier);
localDefs.Clear();
// Second pass, rename variables with definitions on different blocks.
Operand RenameGlobal(Operand operand)
int key = GetKeyFromRegister(operand.GetRegister());
Operand local = localDefs.Get(key);
if (local != null)
return local;
operand = FindDefinitionForCurr(globalDefs, block, operand.GetRegister());
localDefs.Add(key, operand);
for (LinkedListNode<INode> node = block.Operations.First; node != null; node = node.Next)
operation.SetSource(index, RenameGlobal(operation.GetSource(index)));
if (blkIndex < blocks.Length - 1)
private static Operand FindDefinitionForCurr(DefMap[] globalDefs, BasicBlock current, Register reg)
if (globalDefs[current.Index].HasPhi(reg))
return InsertPhi(globalDefs, current, reg);
if (current != current.ImmediateDominator)
return FindDefinition(globalDefs, current.ImmediateDominator, reg).Local;
return Undef();
private static Definition FindDefinition(DefMap[] globalDefs, BasicBlock current, Register reg)
foreach (BasicBlock block in SelfAndImmediateDominators(current))
DefMap defMap = globalDefs[block.Index];
if (defMap.TryGetOperand(reg, out Operand lastDef))
return new Definition(block, lastDef);
if (defMap.HasPhi(reg))
return new Definition(block, InsertPhi(globalDefs, block, reg));
return new Definition(current, Undef());
private static IEnumerable<BasicBlock> SelfAndImmediateDominators(BasicBlock block)
while (block != block.ImmediateDominator)
yield return block;
block = block.ImmediateDominator;
private static Operand InsertPhi(DefMap[] globalDefs, BasicBlock block, Register reg)
// This block has a Phi that has not been materialized yet, but that
// would define a new version of the variable we're looking for. We need
// to materialize the Phi, add all the block/operand pairs into the Phi, and
// then use the definition from that Phi.
PhiNode phi = new PhiNode(local);
AddPhi(block, phi);
foreach (BasicBlock predecessor in block.Predecessors)
Definition def = FindDefinition(globalDefs, predecessor, reg);
phi.AddSource(def.Block, def.Local);
private static void AddPhi(BasicBlock block, PhiNode phi)
if (node != null)
while (node.Next?.Value is PhiNode)
if (node?.Value is PhiNode)
block.Operations.AddAfter(node, phi);
else
block.Operations.AddFirst(phi);
private static int GetKeyFromRegister(Register reg)
if (reg.Type == RegisterType.Gpr)
return reg.Index;
else if (reg.Type == RegisterType.Predicate)
return RegisterConsts.GprsCount + reg.Index;
else /* if (reg.Type == RegisterType.Flag) */
return GprsAndPredsCount + reg.Index;
private static Register GetRegisterFromKey(int key)
if (key < RegisterConsts.GprsCount)
return new Register(key, RegisterType.Gpr);
else if (key < GprsAndPredsCount)
return new Register(key - RegisterConsts.GprsCount, RegisterType.Predicate);
else /* if (key < RegisterConsts.TotalCount) */
return new Register(key - GprsAndPredsCount, RegisterType.Flag);