using Ryujinx.Common.Memory;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu.Types
{
[StructLayout(LayoutKind.Sequential)]
struct VaRegion
public ulong Offset;
public uint PageSize;
public uint Padding;
public ulong Pages;
}
struct GetVaRegionsArguments
public ulong Unused;
public uint BufferSize;
public Array2<VaRegion> Regions;