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ryujinx-final/Ryujinx.HLE/HOS/Services/Caps/Types/ScreenShotAttribute.cs

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using Ryujinx.Common.Memory;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Caps.Types
{
[StructLayout(LayoutKind.Sequential, Size = 0x40)]
struct ScreenShotAttribute
{
public uint Unknown0x00; // Always 0
public AlbumImageOrientation AlbumImageOrientation;
public uint Unknown0x08; // Always 0
public uint Unknown0x0C; // Always 1
public Array30<byte> Unknown0x10; // Always 0
}
}