using Ryujinx.Audio.Integration;
using Ryujinx.Audio.Renderer.Server.Sink;
using System;
using System.Runtime.CompilerServices;
using System.Text;
namespace Ryujinx.Audio.Renderer.Dsp.Command
{
public class DeviceSinkCommand : ICommand
public bool Enabled { get; set; }
public int NodeId { get; }
public CommandType CommandType => CommandType.DeviceSink;
public ulong EstimatedProcessingTime { get; set; }
public string DeviceName { get; }
public int SessionId { get; }
public uint InputCount { get; }
public ushort[] InputBufferIndices { get; }
public Memory<float> Buffers { get; }
public DeviceSinkCommand(uint bufferOffset, DeviceSink sink, int sessionId, Memory<float> buffers, int nodeId)
Enabled = true;
NodeId = nodeId;
DeviceName = Encoding.ASCII.GetString(sink.Parameter.DeviceName).TrimEnd('\0');
SessionId = sessionId;
InputCount = sink.Parameter.InputCount;
InputBufferIndices = new ushort[InputCount];
for (int i = 0; i < Math.Min(InputCount, Constants.ChannelCountMax); i++)
InputBufferIndices[i] = (ushort)(bufferOffset + sink.Parameter.Input[i]);
}
if (sink.UpsamplerState != null)
Buffers = sink.UpsamplerState.OutputBuffer;
else
Buffers = buffers;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private Span<float> GetBuffer(int index, int sampleCount)
return Buffers.Span.Slice(index * sampleCount, sampleCount);
public void Process(CommandList context)
IHardwareDevice device = context.OutputDevice;
if (device.GetSampleRate() == Constants.TargetSampleRate)
int channelCount = (int)device.GetChannelCount();
uint bufferCount = Math.Min(device.GetChannelCount(), InputCount);
const int sampleCount = Constants.TargetSampleCount;
short[] outputBuffer = new short[bufferCount * sampleCount];
for (int i = 0; i < bufferCount; i++)
ReadOnlySpan<float> inputBuffer = GetBuffer(InputBufferIndices[i], sampleCount);
for (int j = 0; j < sampleCount; j++)
outputBuffer[i + j * channelCount] = PcmHelper.Saturate(inputBuffer[j]);
device.AppendBuffer(outputBuffer, InputCount);
// TODO: support resampling for device only supporting something different
throw new NotImplementedException();