namespace Ryujinx.Graphics.Shader.Decoders
{
interface IOpCodeTexture : IOpCode
Register Rd { get; }
Register Ra { get; }
Register Rb { get; }
bool IsArray { get; }
TextureDimensions Dimensions { get; }
int ComponentMask { get; }
int HandleOffset { get; }
TextureLodMode LodMode { get; }
bool HasOffset { get; }
bool HasDepthCompare { get; }
bool IsMultisample { get; }
}