//
// Copyright (c) 2019-2020 Ryujinx
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
using Ryujinx.Audio.Renderer.Integration;
using Ryujinx.Audio.Renderer.Server;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Memory;
using System;
using System.Collections.Generic;
namespace Ryujinx.Audio.Renderer.Dsp.Command
{
public class CommandList
public ulong StartTime { get; private set; }
public ulong EndTime { get; private set; }
public uint SampleCount { get; }
public uint SampleRate { get; }
public Memory<float> Buffers { get; }
public uint BufferCount { get; }
public List<ICommand> Commands { get; }
public IVirtualMemoryManager MemoryManager { get; }
public HardwareDevice OutputDevice { get; private set; }
public CommandList(AudioRenderSystem renderSystem) : this(renderSystem.MemoryManager,
renderSystem.GetMixBuffer(),
renderSystem.GetSampleCount(),
renderSystem.GetSampleRate(),
renderSystem.GetMixBufferCount(),
renderSystem.GetVoiceChannelCountMax())
}
public CommandList(IVirtualMemoryManager memoryManager, Memory<float> mixBuffer, uint sampleCount, uint sampleRate, uint mixBufferCount, uint voiceChannelCountMax)
SampleCount = sampleCount;
SampleRate = sampleRate;
BufferCount = mixBufferCount + voiceChannelCountMax;
Buffers = mixBuffer;
Commands = new List<ICommand>();
MemoryManager = memoryManager;
public void AddCommand(ICommand command)
Commands.Add(command);
public void AddCommand<T>(T command) where T : unmanaged, ICommand
throw new NotImplementedException();
public Memory<float> GetBufferMemory(int index)
return Buffers.Slice(index * (int)SampleCount, (int)SampleCount);
public Span<float> GetBuffer(int index)
return Buffers.Span.Slice(index * (int)SampleCount, (int)SampleCount);
public ulong GetTimeElapsedSinceDspStartedProcessing()
return (ulong)PerformanceCounter.ElapsedNanoseconds - StartTime;
public void Process(HardwareDevice outputDevice)
OutputDevice = outputDevice;
StartTime = (ulong)PerformanceCounter.ElapsedNanoseconds;
foreach (ICommand command in Commands)
if (command.Enabled)
bool shouldMeter = command.ShouldMeter();
long startTime = 0;
if (shouldMeter)
startTime = PerformanceCounter.ElapsedNanoseconds;
command.Process(this);
ulong effectiveElapsedTime = (ulong)(PerformanceCounter.ElapsedNanoseconds - startTime);
if (effectiveElapsedTime > command.EstimatedProcessingTime)
Logger.Warning?.Print(LogClass.AudioRenderer, $"Command {command.GetType().Name} took {effectiveElapsedTime}ns (expected {command.EstimatedProcessingTime}ns)");
EndTime = (ulong)PerformanceCounter.ElapsedNanoseconds;