using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Device;
using Ryujinx.Graphics.Gpu.Synchronization;
using System;
using System.Numerics;
namespace Ryujinx.Graphics.Host1x
{
public sealed class Host1xDevice : IDisposable
private readonly SyncptIncrManager _syncptIncrMgr;
private readonly AsyncWorkQueue<int[]> _commandQueue;
private readonly Devices _devices = new Devices();
public Host1xClass Class { get; }
private IDeviceState _device;
private int _count;
private int _offset;
private int _mask;
private bool _incrementing;
public Host1xDevice(SynchronizationManager syncMgr)
_syncptIncrMgr = new SyncptIncrManager(syncMgr);
_commandQueue = new AsyncWorkQueue<int[]>(Process, "Ryujinx.Host1xProcessor");
Class = new Host1xClass(syncMgr);
_devices.RegisterDevice(ClassId.Host1x, Class);
}
public void RegisterDevice(ClassId classId, IDeviceState device)
var thi = new ThiDevice(classId, device ?? throw new ArgumentNullException(nameof(device)), _syncptIncrMgr);
_devices.RegisterDevice(classId, thi);
public void Submit(ReadOnlySpan<int> commandBuffer)
_commandQueue.Add(commandBuffer.ToArray());
private void Process(int[] commandBuffer)
for (int index = 0; index < commandBuffer.Length; index++)
Step(commandBuffer[index]);
private void Step(int value)
if (_mask != 0)
int lbs = BitOperations.TrailingZeroCount(_mask);
_mask &= ~(1 << lbs);
DeviceWrite(_offset + lbs, value);
return;
else if (_count != 0)
_count--;
DeviceWrite(_offset, value);
if (_incrementing)
_offset++;
OpCode opCode = (OpCode)((value >> 28) & 0xf);
switch (opCode)
case OpCode.SetClass:
_mask = value & 0x3f;
ClassId classId = (ClassId)((value >> 6) & 0x3ff);
_offset = (value >> 16) & 0xfff;
_device = _devices.GetDevice(classId);
break;
case OpCode.Incr:
case OpCode.NonIncr:
_count = value & 0xffff;
_incrementing = opCode == OpCode.Incr;
case OpCode.Mask:
_mask = value & 0xffff;
case OpCode.Imm:
int data = value & 0xfff;
DeviceWrite(_offset, data);
default:
Logger.Error?.Print(LogClass.Host1x, $"Unsupported opcode \"{opCode}\".");
private void DeviceWrite(int offset, int data)
_device?.Write(offset * 4, data);
public void Dispose()
_commandQueue.Dispose();
_devices.Dispose();