using System.Runtime.InteropServices;
namespace Ryujinx.Common.GraphicsDriver.NVAPI
{
[StructLayout(LayoutKind.Sequential, Pack = 1)]
unsafe struct NvdrsProfile
public uint Version;
public NvapiUnicodeString ProfileName;
public uint GpuSupport;
public uint IsPredefined;
public uint NumOfApps;
public uint NumOfSettings;
}