using System;
namespace Ryujinx.Graphics.Gal
{
public interface IGalRenderer
void QueueAction(Action ActionMthd);
void RunActions();
IGalConstBuffer Buffer { get; }
IGalFrameBuffer FrameBuffer { get; }
IGalRasterizer Rasterizer { get; }
IGalShader Shader { get; }
IGalPipeline Pipeline { get; }
IGalTexture Texture { get; }
}