using Ryujinx.Configuration.Hid;
namespace Ryujinx.Common.Configuration.Hid
{
public struct NpadKeyboardRight
public Key StickUp { get; set; }
public Key StickDown { get; set; }
public Key StickLeft { get; set; }
public Key StickRight { get; set; }
public Key StickButton { get; set; }
public Key ButtonA { get; set; }
public Key ButtonB { get; set; }
public Key ButtonX { get; set; }
public Key ButtonY { get; set; }
public Key ButtonPlus { get; set; }
public Key ButtonR { get; set; }
public Key ButtonZr { get; set; }
public Key ButtonSl { get; set; }
public Key ButtonSr { get; set; }
}