namespace Ryujinx.Audio.Renderer.Common
{
/// <summary>
/// The type of an effect.
/// </summary>
public enum EffectType : byte
/// Invalid effect.
Invalid,
/// Effect applying additional mixing capability.
BufferMix,
/// Effect applying custom user effect (via auxiliary buffers).
AuxiliaryBuffer,
/// Effect applying a delay.
Delay,
/// Effect applying a reverberation effect via a given preset.
Reverb,
/// Effect applying a 3D reverberation effect via a given preset.
Reverb3d,
/// Effect applying a biquad filter.
BiquadFilter,
/// Effect applying a limiter (DRC).
Limiter,
/// Effect to capture mixes (via auxiliary buffers).
CaptureBuffer
}