namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct SetPolygonModeCommand : IGALCommand, IGALCommand<SetPolygonModeCommand>
public CommandType CommandType => CommandType.SetPolygonMode;
private PolygonMode _frontMode;
private PolygonMode _backMode;
public void Set(PolygonMode frontMode, PolygonMode backMode)
_frontMode = frontMode;
_backMode = backMode;
}
public static void Run(ref SetPolygonModeCommand command, ThreadedRenderer threaded, IRenderer renderer)
renderer.Pipeline.SetPolygonMode(command._frontMode, command._backMode);