using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services;
namespace Ryujinx.HLE.HOS.Kernel.Ipc
{
class KClientSession : KSynchronizationObject
public KProcess CreatorProcess { get; }
private KSession _parent;
public ChannelState State { get; set; }
// TODO: Remove that, we need it for now to allow HLE
// services implementation to work with the new IPC system.
public IpcService Service { get; set; }
public KClientSession(KernelContext context, KSession parent) : base(context)
_parent = parent;
State = ChannelState.Open;
CreatorProcess = context.Scheduler.GetCurrentProcess();
CreatorProcess.IncrementReferenceCount();
}
public KernelResult SendSyncRequest(ulong customCmdBuffAddr = 0, ulong customCmdBuffSize = 0)
KThread currentThread = KernelContext.Scheduler.GetCurrentThread();
KSessionRequest request = new KSessionRequest(currentThread, customCmdBuffAddr, customCmdBuffSize);
KernelContext.CriticalSection.Enter();
currentThread.SignaledObj = null;
currentThread.ObjSyncResult = KernelResult.Success;
KernelResult result = _parent.ServerSession.EnqueueRequest(request);
KernelContext.CriticalSection.Leave();
if (result == KernelResult.Success)
result = currentThread.ObjSyncResult;
return result;
protected override void Destroy()
_parent.DisconnectClient();
_parent.DecrementReferenceCount();