using Ryujinx.Audio.Common;
using Ryujinx.Audio.Output;
using Ryujinx.HLE.HOS.Services.Audio.AudioOut;
using AudioOutManagerImpl = Ryujinx.Audio.Output.AudioOutputManager;
namespace Ryujinx.HLE.HOS.Services.Audio
{
class AudioOutManager : IAudioOutManager
private AudioOutManagerImpl _impl;
public AudioOutManager(AudioOutManagerImpl impl)
_impl = impl;
}
public string[] ListAudioOuts()
return _impl.ListAudioOuts();
public ResultCode OpenAudioOut(ServiceCtx context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioOut obj, string inputDeviceName, ref AudioInputConfiguration parameter, ulong appletResourceUserId, uint processHandle, float volume)
var memoryManager = context.Process.HandleTable.GetKProcess((int)processHandle).CpuMemory;
ResultCode result = (ResultCode)_impl.OpenAudioOut(out outputDeviceName, out outputConfiguration, out AudioOutputSystem outSystem, memoryManager, inputDeviceName, SampleFormat.PcmInt16, ref parameter, appletResourceUserId, processHandle, volume);
if (result == ResultCode.Success)
obj = new AudioOut.AudioOut(outSystem, context.Device.System.KernelContext, processHandle);
else
obj = null;
return result;