using Avalonia;
using Avalonia.Controls;
using Ryujinx.Common.Configuration;
using Ryujinx.Ui.Common.Configuration;
using System;
namespace Ryujinx.Ava.UI.Renderer
{
public partial class RendererHost : UserControl, IDisposable
public readonly EmbeddedWindow EmbeddedWindow;
public event EventHandler<EventArgs> WindowCreated;
public event Action<object, Size> SizeChanged;
public RendererHost()
InitializeComponent();
if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.OpenGl)
EmbeddedWindow = new EmbeddedWindowOpenGL();
}
else
EmbeddedWindow = new EmbeddedWindowVulkan();
Initialize();
private void Initialize()
EmbeddedWindow.WindowCreated += CurrentWindow_WindowCreated;
EmbeddedWindow.SizeChanged += CurrentWindow_SizeChanged;
Content = EmbeddedWindow;
public void Dispose()
if (EmbeddedWindow != null)
EmbeddedWindow.WindowCreated -= CurrentWindow_WindowCreated;
EmbeddedWindow.SizeChanged -= CurrentWindow_SizeChanged;
GC.SuppressFinalize(this);
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
base.OnDetachedFromVisualTree(e);
Dispose();
private void CurrentWindow_SizeChanged(object sender, Size e)
SizeChanged?.Invoke(sender, e);
private void CurrentWindow_WindowCreated(object sender, IntPtr e)
WindowCreated?.Invoke(this, EventArgs.Empty);