namespace Ryujinx.Graphics.Gpu.Engine.Types
{
/// <summary>
/// Storage buffer address and size information.
/// </summary>
struct SbDescriptor
#pragma warning disable CS0649
public uint AddressLow;
public uint AddressHigh;
public int Size;
public int Padding;
#pragma warning restore CS0649
public ulong PackAddress()
return AddressLow | ((ulong)AddressHigh << 32);
}