using Ryujinx.Horizon.Common;
using System.Diagnostics;
using System.Threading;
namespace Ryujinx.HLE.HOS.Kernel.Common
{
class KAutoObject
protected KernelContext KernelContext;
private int _referenceCount;
public KAutoObject(KernelContext context)
KernelContext = context;
_referenceCount = 1;
}
public virtual Result SetName(string name)
if (!KernelContext.AutoObjectNames.TryAdd(name, this))
return KernelResult.InvalidState;
return Result.Success;
public static Result RemoveName(KernelContext context, string name)
if (!context.AutoObjectNames.TryRemove(name, out _))
return KernelResult.NotFound;
public static KAutoObject FindNamedObject(KernelContext context, string name)
if (context.AutoObjectNames.TryGetValue(name, out KAutoObject obj))
return obj;
return null;
public void IncrementReferenceCount()
int newRefCount = Interlocked.Increment(ref _referenceCount);
Debug.Assert(newRefCount >= 2);
public void DecrementReferenceCount()
int newRefCount = Interlocked.Decrement(ref _referenceCount);
Debug.Assert(newRefCount >= 0);
if (newRefCount == 0)
Destroy();
protected virtual void Destroy()