using Ryujinx.HLE.HOS.Services.Account.Acc;
namespace Ryujinx.HLE.FileSystem
{
struct SaveInfo
public ulong TitleId { get; private set; }
public long SaveId { get; private set; }
public SaveDataType SaveDataType { get; private set; }
public SaveSpaceId SaveSpaceId { get; private set; }
public UserId UserId { get; private set; }
public SaveInfo(
ulong titleId,
long saveId,
SaveDataType saveDataType,
SaveSpaceId saveSpaceId,
UserId userId = new UserId())
TitleId = titleId;
SaveId = saveId;
SaveDataType = saveDataType;
SaveSpaceId = saveSpaceId;
UserId = userId;
}